Difference between revisions of "Numerical Analysis of Interference Patterns"

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A genetic algorithm is like a small monkey given a piece of clay.  Setting the beat of the monkey's play to the tune of a cat or a dog the monkey begins molding the clay in a somewhat random fashion.  After molding for a bit the monkey presents his work and to your dismay the
 
== Generating the Fringe Pattern ==
 
== Generating the Fringe Pattern ==
 
===Speed of Execution===
 
===Speed of Execution===

Revision as of 16:17, 17 July 2007

A genetic algorithm is like a small monkey given a piece of clay. Setting the beat of the monkey's play to the tune of a cat or a dog the monkey begins molding the clay in a somewhat random fashion. After molding for a bit the monkey presents his work and to your dismay the

Generating the Fringe Pattern

Speed of Execution